Properties
debug
debug: (msg: string, additionalData?: unknown) => void
Type declaration
-
- (msg: string, additionalData?: unknown): void
-
Parameters
-
msg: string
-
Optional additionalData: unknown
Returns void
error
error: (msg: string, additionalData?: unknown) => void
Type declaration
-
- (msg: string, additionalData?: unknown): void
-
Parameters
-
msg: string
-
Optional additionalData: unknown
Returns void
info
info: (msg: string, additionalData?: unknown) => void
Type declaration
-
- (msg: string, additionalData?: unknown): void
-
Parameters
-
msg: string
-
Optional additionalData: unknown
Returns void
warn
warn: (msg: string, additionalData?: unknown) => void
Type declaration
-
- (msg: string, additionalData?: unknown): void
-
Parameters
-
msg: string
-
Optional additionalData: unknown
Returns void
A simple logger you can use in your app. It provides four functions, one for each of the available LogSeverity levels. Check out ConsoleServiceClient.SimpleLogger if you want to see some usage examples.